Sendspin’s command-line player lets a second server pair while Music Assistant already holds a connection to it. Previously, the player rejected the pairing attempt when the first server was idle, preventing people from adding another server without first freeing the player.

The player hands incoming connections to the shared Sendspin client, which chooses between pairing, playback and idle connections. Willem Vooijs tested pairing and playback takeover in both directions using Music Assistant 2.10.8 and a macOS Sendspin 1.0 server.